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Member View: jason » online - (all posts tagged online)
2
votes

This looks really cool: an open platform for creating massively multiplayer virtual worlds. Objects in the games you make--like characters, buildings, flowers, whatever--have the ability to talk talk and post to the web, so they could export rss feeds, or pull in links from delicious, and that sort of thing.

I've signed up for an alpha account but haven't heard word yet. I'm interested in seeing how you develop for the platform and how open it really is.

Submitted by jason - 2007-09-19 09:05:19
Channels - web2.0 metaverse
Tags - gaming web2.0 programming online platform metaplace multiplayer

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3
votes

Linden Labs just released an update to their terms of service that appears to outlaw most forms of gambling. Specifically mentioned are any activities where currency (Linden or otherwise) is transferred based on games of chance or the outcome of sporting events.

This is huge for a lot of property owners in SL that run large casinos and clubs, as well as all the folks that earn revenue from the happenings at these locations. It's also bound to affect everyone who purchase and sell land, now that land can no longer be used to generate virtual money in this manner.

It's also an interesting example of how first-life regulation is adapting to "virtual" economies. Think about it: is the paper in your wallet or the record in your bank account fundamentally different from the value of the 0s and 1s being created in online activities?

Submitted by jason - 2007-07-25 19:06:06
Channels - blogcadre metaverse
Tags - online secondlife gambling regulation elaw currency

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