Touchlib is our library for creating multi-touch interaction surfaces. It handles tracking blobs of infrared light for you and sends your programs multitouch events, such as 'finger down', 'finger moved', and 'finger released'. It includes a configuration app and a few demos to get you started. It interaces with most major types of webcams and video capture devices. It currently works only under windows but efforts are being made to port it to other platforms.
Submitted by fthiery - 2007-07-03 12:55:30
Channels - natural
interfaces
Tags - metaverse
motion
tracking
source
natural
interfaces
open
Squawk is a tool for the metaverse Second Life, and allows you to connect your client up with services like the growingly popular Twitter and Jaiku and share your experiences with friends, family and strangers alike. Squawk makes it easy to let your friends know whats up and how to find you inworld, and because it connects up with the social networking functions of Squawk Nest (our website) it makes it a breeze to meet interesting new folks and check out exciting new locations.
Submitted by fthiery - 2007-06-26 08:24:52
Channels - intermetaverse
Tags - web2.0
metaverse
intermetaverse
integration
convergence
A demonstration using the Wii remote to control Google Earth. You can find more information about how to do this at www.wiili.org and wiihacks.blogspot.com. You can find this GlovePIE script at http://jcoulston.blogspot.com
Submitted by fthiery - 2007-06-11 15:44:49
Channels - metaverse
Tags - virtual
metaverse
motion
reality
tracking
controller
OGLE allows to capture OpenGL data from a running program. Perspective: use it to embed Google Earth within Second Life ?
Submitted by fthiery - 2007-06-11 06:41:46
Channels - metaverse
Tags - metaverse
opengl
dump
interception
intermetaverse
integration
Rapidobject.com is a web platform for designers, artists and developers. It enables those who want to customise 3D-objects to order online. A 3D-printer processes the order.
Moreover, you can offer your own 3D-models to others for sale.
Submitted by fthiery - 2007-06-06 09:43:02
Channels - metaverse
Tags - service
metaverse
3d
shop
printer
Today, a New York-based company called SpaceTime launched a new browser, free to download and use, that presents Web pages and search results as floating slabs that can be flipped through, organized, and navigated in 3-D. The graphics concepts are similar to those found in "first-person shooter" video games, in which players navigate an immersive virtual environment. But instead of shooting monsters, SpaceTime users can "fly" through search results such as Web pages, pictures, and eBay auction items. When a user turns her view to the left, the right, up, or down, she can see all the Web pages she has previously called up and zoom in on the one she wants. "SpaceTime is interesting because it constantly redraws the scene that you see ... just like a video game where you can assume any position," says Edward Bakhash, CEO of the company.
Submitted by fthiery - 2007-06-06 04:12:19
Channels - metaverse
Tags - search
metaverse
3d
webbrowser
Adobe is pushing Photoshop CS3 Extended into the 3D sphere by rolling out a new plug-in for Google's 3D Warehouse.
Photoshop users will be able to access Google's public 3D archive to download, convert, and edit user-created 3D models from within Photoshop.
The free plug-in could give users the ability to take content previously generated by other applications or users and fine-tune the models with Photoshop's image-editing tools.
The 3D models could then be saved to a local disk or resubmitted to the 3D Warehouse via Google's SketchUp application. Users can also submit 3D models of buildings for inclusion in Google Earth's 3D city-modelling projects.
Submitted by fthiery - 2007-06-06 04:00:53
Channels - metaverse
Tags - google
metaverse
3d
photoshop
warehouse
Here's a video demonstration (people reading the feed, start your web browsers). On the left you'll see an Arduino reading analogue values from a potentiometer and feeding the results in via the USB-serial interface to my Mac. On the right, you'll see a modified version of Second Life that is feeding those values in via my avatar's chat channel. An object in the Second Life world is reacting, with perhaps a half-second lag.
Submitted by fthiery - 2007-05-11 01:40:10
Channels - metaverse
Tags - experiment
metaverse
secondlife
mixed
reality
In the KAT, if you accept the default when prompted for a place to connect to, it will attempt to connect to a router on a hosting service in Madison, WI. f you instead clear out the address so that you're just entering a blank address, the KAT will start a router for each of the predefined worlds on your local machine, and you will just connect to yourself. A few of the worlds will be empty. Some run scripts that create the worlds with some demo content. Congratulations, you've just set up your machine as a “host”. If that box happens to be at a fixed IP address, you can tell other people to enter that address when prompted, and they will connect to you.
Submitted by fthiery - 2007-05-05 06:45:51
Channels - metaverse
Tags - opensource
metaverse
croquet
"virtual
reality"
collaborative



