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A bug in the Quicktime player, which is used to play video in Second Life, allows a malicious user to create clothing or buildings which can rob people of their money when they come in proximity of the video object. Yikes.

Submitted by jason - 2007-12-01 18:37:41
Channels - hackszine metaverse
Tags - hack secondlife digital_currency quicktime

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This looks really cool: an open platform for creating massively multiplayer virtual worlds. Objects in the games you make--like characters, buildings, flowers, whatever--have the ability to talk talk and post to the web, so they could export rss feeds, or pull in links from delicious, and that sort of thing.

I've signed up for an alpha account but haven't heard word yet. I'm interested in seeing how you develop for the platform and how open it really is.

Submitted by jason - 2007-09-19 09:05:19
Channels - web2.0 metaverse
Tags - gaming web2.0 programming online platform metaplace multiplayer

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Google earth + avatars + facebook...

Submitted by fthiery - 2007-08-22 05:55:17
Channels - metaverse
Tags - google metaverse

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Brady Forrest's take on Linden dollars as a micropayment device.

At the current "exchange rate" of L$265 to the dollar, extremely small fractions of a dollar can be exchanged in game, without any transaction fee. Compare that to the paypal $0.05 minimum transaction fee, or typical credit card minimums on the order of a dollar. The same reason the Kwikie Mart doesn't accept cards for transactions smaller than $5 is the same reason it's impossible at the moment to charge a reasonable sub dollar or sub cent fee for online content.

See also time Murtaugh's discussion on the topic:
http://o2b.net/archives/second-l...

Submitted by jason - 2007-07-25 21:20:50
Channels - general online metaverse
Tags - secondlife micropayment linden

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OpenCV (Open Source Computer Vision) is a library of programming functions mainly aimed at real time computer vision.

Example applications of the OpenCV library are Human-Computer Interaction (HCI); Object Identification, Segmentation and Recognition; Face Recognition; Gesture Recognition; Motion Tracking, Ego Motion, Motion Understanding; Structure From Motion (SFM); and Mobile Robotics.

Submitted by fthiery - 2007-07-03 12:58:32
Channels - metaverse
Tags - motion image tracking source open processing multitouch

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Rapidobject.com is a web platform for designers, artists and developers. It enables those who want to customise 3D-objects to order online. A 3D-printer processes the order.

Moreover, you can offer your own 3D-models to others for sale.

Submitted by fthiery - 2007-06-06 09:43:02
Channels - metaverse
Tags - service metaverse 3d shop printer

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Adobe is pushing Photoshop CS3 Extended into the 3D sphere by rolling out a new plug-in for Google's 3D Warehouse.

Photoshop users will be able to access Google's public 3D archive to download, convert, and edit user-created 3D models from within Photoshop.

The free plug-in could give users the ability to take content previously generated by other applications or users and fine-tune the models with Photoshop's image-editing tools.

The 3D models could then be saved to a local disk or resubmitted to the 3D Warehouse via Google's SketchUp application. Users can also submit 3D models of buildings for inclusion in Google Earth's 3D city-modelling projects.

Submitted by fthiery - 2007-06-06 04:00:53
Channels - metaverse
Tags - google metaverse 3d photoshop warehouse

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Today, a New York-based company called SpaceTime launched a new browser, free to download and use, that presents Web pages and search results as floating slabs that can be flipped through, organized, and navigated in 3-D. The graphics concepts are similar to those found in "first-person shooter" video games, in which players navigate an immersive virtual environment. But instead of shooting monsters, SpaceTime users can "fly" through search results such as Web pages, pictures, and eBay auction items. When a user turns her view to the left, the right, up, or down, she can see all the Web pages she has previously called up and zoom in on the one she wants. "SpaceTime is interesting because it constantly redraws the scene that you see ... just like a video game where you can assume any position," says Edward Bakhash, CEO of the company.

Submitted by fthiery - 2007-06-06 04:12:19
Channels - metaverse
Tags - search metaverse 3d webbrowser

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One of the first attempts to actually extend the use of 3D buildings inside Google Earth..

Submitted by fthiery - 2007-05-30 07:13:44
Channels - metaverse
Tags - google virtual metaverse earth globe panorama

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Lots of virtual globes resources.

Submitted by fthiery - 2007-05-30 07:00:06
Channels - metaverse
Tags - news metaverse globe

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Description & materials about various user-driven metaverses.

Submitted by fthiery - 2007-05-16 01:54:19
Channels - metaverse
Tags - internet metaverse 3d roundup userdriven

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Here's a video demonstration (people reading the feed, start your web browsers). On the left you'll see an Arduino reading analogue values from a potentiometer and feeding the results in via the USB-serial interface to my Mac. On the right, you'll see a modified version of Second Life that is feeding those values in via my avatar's chat channel. An object in the Second Life world is reacting, with perhaps a half-second lag.

Submitted by fthiery - 2007-05-11 01:40:10
Channels - metaverse
Tags - experiment metaverse secondlife mixed reality

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In the KAT, if you accept the default when prompted for a place to connect to, it will attempt to connect to a router on a hosting service in Madison, WI. f you instead clear out the address so that you're just entering a blank address, the KAT will start a router for each of the predefined worlds on your local machine, and you will just connect to yourself. A few of the worlds will be empty. Some run scripts that create the worlds with some demo content. Congratulations, you've just set up your machine as a “host”. If that box happens to be at a fixed IP address, you can tell other people to enter that address when prompted, and they will connect to you.

Submitted by fthiery - 2007-05-05 06:45:51
Channels - metaverse
Tags - opensource metaverse croquet "virtual reality" collaborative

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IBM is launching a new mainframe platform specifically designed for next-generation virtual worlds and 3D virtual environments. In concert with Brazilian game developer Hoplon, IBM will use the PlayStation3’s ultra-high-powered Cell processor to create a mainframe architecture that will provide the security, scalability and speed that are currently lacking in 3D environments.

Submitted by fthiery - 2007-04-26 09:10:12
Channels - metaverse
Tags - metaverse

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